The release of the highly anticipated Street Fighter V is rapidly approaching. The beloved fighting game franchise has seen many different entries over the last 25 years. Some are well known, like 3rd Strike and Street Fighter II Super Turbo, but there are a few that have slipped through the cracks over the years, a few of which many gamers today may not know exist. Here are five little known releases in the Street Fighter franchise.

5. Fighting Street (TurboGrafx-CD) 1988

The first ever Street Fighter game is a very different beast from what was to follow. It was slow and clunky, special moves were very hard to pull off, and the only two playable characters were now franchise mainstays Ryu and Ken. Despite its shortcomings, the game was a success and in 1988 received a home release on the TurboGrafx CD system under the name “Fighting Street.” Fighting Street boasted an arranged soundtrack to take advantage of the CD format. As the TurboGrafx controller only had two buttons, the strength of the attacks could vary depending on how long each button was held down. The Street Fighter franchise would go on to bigger things three years later with the sequel, leaving Fighting Street as a historical curiosity.

4. Street Fighter The Movie: The Game (Arcade) 1995

While the live action Street Fighter movie starring Jean-Claude Van Damme and Raul Julia was not very faithful to the source material, it was a fun action movie in its own right. Not surprisingly, Capcom released a game to capitalize on the movie’s success. Street Fighter The Movie: The Game is unique among other Street Fighter entries for several reasons. Firstly, the game utilizes digitized images of the fighters much like Mortal Kombat did. Van Damme and Raul Julia were among several returning actors to provide footage for the game. The game also placed more emphasis on air combos and juggling your opponents much like Killer Instinct would later do. Franchise mainstay Akuma is also among the selectable fighters, despite not being in the movie. While Playstation and Sega Saturn would later receive a game based on the Street Fighter movie it is not a port of the arcade version, but rather a reskinned version of Super Turbo with the movie actors.

3. Street Fighter EX (Arcade, Playstation) 1996

Street Fighter 4 was not the first time the fighting franchise has been rendered in 3D. In 1996, Capcom would partner with video game company Arika to produce the very first 3D Street Fighter game. Street Fighter EX played very similar to other games in the franchise, utilizing special moves and super combos, although the linear plane where the characters fight would often change along a 3D battleground. The game also featured several unique characters like the skeleton Skullomania and the Arabian princess Pullum. The game was still a success despite coming out around the same time as Street Fighter III and would go on to receive two sequels, the third of which was a PS2 launch title.

2. Street Fighter Alpha 3 (Sega Saturn) 1999

Street Fighter Alpha 3 got a Sega Saturn port? It happened! In 1999 the critically acclaimed third entry in the Alpha series was ported to the dying Sega Saturn console in Japan only. The Saturn port is very similar to other ports. It made use of Capcom’s 4-Mega RAM cart and had all of the features added to the PlayStation version with the exception of the Sony PocketStation mode. The Saturn version also used the extra RAM to include more frames of animation and much shorter loading times than the PlayStation version, making it very close to the arcade release. Also, this port is the only one to let players fight against the entire roster in Dramatic Battle mode. All other versions only offer boss characters to fight in Dramatic Battle mode.

1. Street Fighter II MOVIE (Playstation, Sega Saturn) 1995

This might be one of the rarest Street Fighter games in existence. In 1995 Capcom released a Japan only FMV game based on the Street Fighter II anime movie. The game would let players take control of one Shadaloo’s monitor cyborgs, with the objective of the game being to develop the cyborg’s abilities by analyzing the fighting techniques of the different Street Fighter characters to challenge Ryu in combat. The gameplay consisted of watching FMV clips from the actual movie (as well as scenes made specifically for the game,) and analyzing them using the search command. The player had a limited amount of time in each stage to analyze their surroundings as much as possible in order to gather the most data. The game would then culminate in a one on one match between the cyborg and Ryu using the same game engine as Super Street Fighter II Turbo. The game also featured a database containing information on the characters from the film.

Written by: Mike Panetta

Watcher of Anime

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